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Scenic Designer

Curter is a play that takes place in limbo. As the major players in the infamous battle of the Little Bighorn come back together in this space post battle, we see the ghosts and memories as well as the conflicting perspectives of the parties involved; not only the cavalry men but the perspective of the Native Americans. Prairie songs and army tunes are interspersed with dialogue and monologues about the lives of the people from this event. The scenic design incorporates the idea of the conflicting views of the two generals in the positioning of the seats that they sit in on either side of the stage. The stark contrast of the Native American tepee and the cavalry tent on either side of the stage emphasize the two forces that came to a sudden clash at the battle of the Little Bighorn.  

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